package l2p.loginserver.gameservercon.lspackets;

public class LoginServerFail extends ServerBasePacket
{
	public static final int REASON_IP_BANNED = 1;
	public static final int REASON_IP_RESERVED = 2;
	public static final int REASON_WRONG_HEXID = 3;
	public static final int REASON_ID_RESERVED = 4;
	public static final int REASON_NO_FREE_ID = 5;
	public static final int NOT_AUTHED = 6;
	public static final int REASON_ALREADY_LOGGED8IN = 7;

	public LoginServerFail(int reason)
	{
		writeC(0x01);
		writeC(reason);
	}
}